AI Insights · Timothy · April 2022
Top 5 Anime Games on Unified Platform in Mexico - Q1 2022
In Q1 2022, the top 5 anime games on a unified platform in Mexico showed varied trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
In Q1 2022, the top 5 anime games on a unified platform in Mexico displayed a mix of trends across weekly downloads, revenue, and active users. Here’s a closer look at their performance, with data sourced from Sensor Tower.
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. saw fluctuating weekly revenue, peaking at around $23.8K in late February. Weekly downloads showed a general decline, starting from 1.1K in early January and ending at 599 by the end of March. Active users ranged from approximately 86.6K at the beginning of the quarter to 64.9K by the end.
KONAMI's Yu-Gi-Oh! Duel Links experienced a significant spike in weekly revenue in mid-January at $31.3K, followed by a gradual decline, ending the quarter at about $12.4K. Downloads started strong at 8.8K in late December, but decreased to 5.8K by the end of March. Active users fluctuated, peaking at over 100K in mid-January.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed varying weekly revenue, with a peak of $19.5K in mid-January and a low of $3K in early February. Downloads were highest at 31.9K in late December, dropping to 9.5K by the end of March. Active users remained relatively stable, hovering around 30K throughout the quarter.
Netmarble Corporation's The Seven Deadly Sins had a peak revenue of approximately $16.9K in early January, followed by a downward trend, closing the quarter at $7K. Downloads peaked at 9.4K in mid-January and dropped to 4K by the end of March. Active users showed a slight decline from around 48.4K in early January to 40.3K by the end of March.
Lastly, DRAGON BALL LEGENDS also by Bandai Namco Entertainment Inc., saw its highest weekly revenue of $20.2K at the end of December, then a decrease to $8.3K by late March. Downloads remained relatively stable, averaging around 25K to 29K per week. Active users peaked at 159.9K in mid-March, ending the quarter at 152.9K.
For more detailed insights and data, visit Sensor Tower.